本文实例为大家分享了QT UDP实现简单消息传输的具体代码,供大家参考,具体内容如下
这几天看了下Qt的udp,顺便实现了下简单的消息传输,看起来比较简单。
UDP服务器:
截图如下:

代码:
server.h
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include<QUdpSocket>
#include<QtNetwork>
#include<QLabel>
#include<QPushButton>
#include<QLineEdit>
#include<QGridLayout>
#include<QTimer>
class Widget : public QWidget
{
    Q_OBJECT
public:
    Widget(QWidget *parent = 0);
    ~Widget();
protected:
    QTimer* timer;
    QImage* image;
private slots:
    void send();
    void bordcaststart();
private:
    QPushButton* start_ptn;
    QPushButton* close_ptn;
    QPushButton* send_ptn;
    QLabel* label;
    QLineEdit* edit;
    QLabel* image_label;
    QGridLayout* layout;
    QUdpSocket* udpsocket;
};
#endif // WIDGET_H
server.cpp
#include "widget.h"
Widget::Widget(QWidget *parent)
    : QWidget(parent)
{
    start_ptn=new QPushButton("start");
    close_ptn=new QPushButton("quit");
    send_ptn=new QPushButton("send");
    label=new QLabel;
    label->setText("this is test!");
    edit=new QLineEdit;
    layout=new QGridLayout(this);
    layout->addWidget(label);
    layout->addWidget(edit);
    layout->addWidget(send_ptn,1,1);
    layout->addWidget(start_ptn,2,0);
    layout->addWidget(close_ptn,2,1);
    this->resize(400,400);
    timer=new QTimer(this);
    udpsocket=new QUdpSocket(this);
    connect(start_ptn,SIGNAL(clicked(bool)),this,SLOT(bordcaststart()));
    connect(close_ptn,SIGNAL(clicked(bool)),this,SLOT(close()));
//    connect(timer,SIGNAL(timeout()),this,SLOT(send()));
}
Widget::~Widget()
{
}
void Widget::send()
{
    QByteArray datagram= "Broadcast message " +edit->text().toUtf8();
    udpsocket->writeDatagram(datagram.data(),datagram.size(),QHostAddress::Broadcast,45454);
}
void Widget::bordcaststart()
{
   // timer->start(1000);
    start_ptn->setDisabled(true);
    connect(send_ptn,SIGNAL(clicked(bool)),this,SLOT(send()));
}
客户端
截图:

client.h
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include<QUdpSocket>
#include<QtNetwork>
#include<QLabel>
#include<QTimer>
#include<QPushButton>
#include<QGridLayout>
class Widget : public QWidget
{
    Q_OBJECT
public:
    Widget(QWidget *parent = 0);
    ~Widget();
protected:
private:
    QGridLayout* layout;
    QPushButton* quit_ptn;
    QLabel* label;
    QUdpSocket* udpsocket;
private slots:
    void boarcast();
};
#endif // WIDGET_H
client.cpp
#include "widget.h"
Widget::Widget(QWidget *parent)
    : QWidget(parent)
{
    label=new QLabel;
    quit_ptn=new QPushButton("quit");
    layout=new QGridLayout(this);
    layout->addWidget(label);
    layout->addWidget(quit_ptn);
    this->resize(200,200);
    udpsocket=new QUdpSocket(this);
    udpsocket->bind(45454, QUdpSocket::ShareAddress);
    connect(udpsocket,SIGNAL(readyRead()),this,SLOT(boarcast()));
    connect(quit_ptn,SIGNAL(clicked(bool)),this,SLOT(close()));
}
Widget::~Widget()
{
}
void Widget::boarcast()
{
    while (udpsocket->hasPendingDatagrams()) {
            QByteArray datagram;
            datagram.resize(udpsocket->pendingDatagramSize());
            QHostAddress sender;
            quint16 senderPort;
            udpsocket->readDatagram(datagram.data(), datagram.size(),
                                    &sender, &senderPort);
            label->setText(datagram);
    }
}
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
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