需要实现如下图所示的人机猜拳小游戏:

我们需要建立一个玩家类Player、一个电脑类Computer、一个裁判类Judge来分别模拟各自的操作:
【Player.cs】
/*
* 作者:JeronZhou
* 时间:2021-11-01
* 功能:石头剪刀布游戏
*/
using System;
namespace Test2_2
{
public class Player
{
public string FistName { get; set; }
public int Play(string name)
{
FistName = name;
switch (FistName)
{
case "石头":
return 1;
case "剪刀":
return 2;
case "布":
return 3;
default:
return 0;
}
}
}
}
【Computer.cs】
/*
* 作者:JeronZhou
* 时间:2021-11-01
* 功能:石头剪刀布游戏
*/
using System;
namespace Test2_2
{
public class Computer
{
public string FistName { get; set; }
public int RandomPlay()
{
Random random = new Random(Guid.NewGuid().GetHashCode());
int num = random.Next(1, 4);
switch (num)
{
case 1:
FistName = "石头";
break;
case 2:
FistName = "剪刀";
break;
case 3:
FistName = "布";
break;
}
return num;
}
}
}
【Judge.cs】
/*
* 作者:JeronZhou
* 时间:2021-11-01
* 功能:石头剪刀布游戏
*/
using System;
namespace Test2_2
{
public class Judge
{
public string Win(int play, int computer)
{
int result = play - computer;
switch (result)
{
case -1:
return "你赢了";
case 2:
return "你赢了";
case -2:
return "你输了";
case 1:
return "你输了";
default:
return "平手";
}
}
}
}
【窗体设计】
共有5个标签(3个空标签),三个按钮。

【MainForm.cs】
/*
* 作者:JeronZhou
* 时间:2021-11-01
* 功能:石头剪刀布游戏
*/
using System;
using System.Windows.Forms;
namespace Test2_2
{
public partial class MainForm : Form
{
public MainForm()
{
InitializeComponent();
}
void Button1Click(object sender, EventArgs e)
{
Player p = new Player();
int playerName = p.Play(button1.Text);
label3.Text = p.FistName;
Computer c = new Computer();
int computerName = c.RandomPlay();
label4.Text = c.FistName;
Judge judge = new Judge();
label5.Text = judge.Win(playerName, computerName);
}
void Button2Click(object sender, EventArgs e)
{
Player p = new Player();
int playerName = p.Play(button2.Text);
label3.Text = p.FistName;
Computer c = new Computer();
int computerName = c.RandomPlay();
label4.Text = c.FistName;
Judge judge = new Judge();
label5.Text = judge.Win(playerName, computerName);
}
void Button3Click(object sender, EventArgs e)
{
Player p = new Player();
int playerName = p.Play(button3.Text);
label3.Text = p.FistName;
Computer c = new Computer();
int computerName = c.RandomPlay();
label4.Text = c.FistName;
Judge judge = new Judge();
label5.Text = judge.Win(playerName, computerName);
}
}
}
【Program.cs】
/*
* 作者:JeronZhou
* 时间:2021-11-01
* 功能:石头剪刀布游戏
*/
using System;
using System.Windows.Forms;
namespace Test2_2
{
internal sealed class Program
{
[STAThread]
private static void Main(string[] args)
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MainForm());
}
}
}
【测试结果】



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